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    Archeops (Analysis)

    sceptileraikou
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    Post by sceptileraikou Mon Aug 29, 2011 10:34 pm

    Archeops, the biggest BW non-legend monster.

    Archeops (Analysis) 567


    Archeops (M) @ Flight Gem
    Trait: Defeatist
    EVs 4 HP / 252 Atk / Spe
    Nature: Jolly (+Spe, -Atk)
    -Rock Slide / Stone Edge
    -Acrobatics
    -Earthquake
    -Crunch / Dragon Claw

    Archeops has base 140 attack and base 110 speed. Those two stats make him the third fastest pokemon in VGC, after Whimsicott and Accelgor. Use Rock Slide or Stone Edge with your preference for STAB coverage. Acrobatics has extremely high power with a STAB, Gem boosted, and can be super effective. If the Flight Gem has been used, Acrobatics still has more power than Rock Slide or Stone Edge. Earthquake for the pesky electrics. Crunch or Dragon Claw can be used for more coverage. His only downside is his ability, Defeatist. It cuts you Attack and Special Attack in half when you HP goes below 1/2 of its regular HP. A good teammate would be someone with skill swap or simple beam to nullify his ability and then bring complete destruction. Another viable move is Quick Guard to stop Aqua Jet, Mach Punch, and Bullet Punch.
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    Post by MasterJoey Tue Aug 30, 2011 11:23 am

    Might want to mention a mixed set to.
    Further a good analysis, the use of Quick Guard is pretty useless tough.
    Wish support is very needed with this pokemon
    Good work Joe~
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    Post by Raikoo Tue Aug 30, 2011 9:14 pm

    Wait. This is VGC? HOW COULD YOU HAVE A VGC SET AND NOT HAVE PROTECT ON IT? *facepalm*
    sceptileraikou
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    Post by sceptileraikou Thu Sep 01, 2011 11:45 pm

    eh sometimes you need all out attack especially when you can outspeed everyone cept whimsicott nd accelgor, its kinda not needed
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    Post by Raikoo Fri Sep 02, 2011 12:59 am

    < Tailwind
    sceptileraikou
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    Post by sceptileraikou Thu Sep 08, 2011 11:05 pm

    well yes but theres always a way to win, never give up

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